Dr. Gil Huper-Graff, hgil@ui.co.il, www.NextGUI.com
Yochay Kiriaty, yochayk@microsoft.com
Any UI/UX needs to be effective (you can accomplish what it sets out to do, i.e, sell product, or find relevant search results, or write a letter, etc.) and be efficient (takes the least amount of effort to complete the task).
UX is a chasm
Crossing the Chasm
- Enhanced Navigation
- Trees, breadcrumbs, Hnav, Lnav, etc.
- New, intuitive approaches (Tafiti)
- Improved Dialog Style
- making your dialog boxes work (no cryptic error text)
- Mental Modeling
- If it's a shopping cart, follow the cart model, etc.
- What's the model of your site?
- Clever Visualization
- Intuitive UI
- Adaptive UI
- Follow the tag-cloud concept wherein more relevant stuff is bigger
- Frequently used buttons are bigger (or should the less frequent ones be bigger to encourage you to use them?)
- animation and scaling look cool, but after the initial impression can make your application/site seem slow (animations take time to execute, right?), so the more you use them, they should take less time, AND scale less as well (until eventually they don't animate/scale at all)
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